• DocumentCode
    127599
  • Title

    Gamelets — Multiplayer mobile games with distributed micro-clouds

  • Author

    Anand, B. ; Aw, Jia Hao Edwin

  • Author_Institution
    Sch. of Comput., Nat. Univ. of Singapore, Singapore, Singapore
  • fYear
    2014
  • fDate
    6-8 Jan. 2014
  • Firstpage
    14
  • Lastpage
    20
  • Abstract
    In recent years, cloud computing services have been increasing in greater pace. High penetration rate of mobile devices and resource limited devices escalate the demand for cloud services further [1], [2]. Even though the cloud industry continues to grow exponentially, the cloud gaming service has been left behind due to the limitations in today´s technology. There are three well known reasons for the slower growth - latency, server scalability (esp. bandwidth) and lack of game data at client side to use latency hiding and synchronisation techniques such as Dead-reckoning. In this paper, we propose a novel distributed micro-cloud infrastructure with a next generation device called Gamelet to mitigate the limitations in traditional cloud system for multiplayer cloud gaming on resource limited mobile devices. The paper also investigates the opportunities, issues and possible solutions for Gamelet infrastructure for mobile games with a demonstrable prototype.
  • Keywords
    client-server systems; cloud computing; computer games; mobile computing; mobile handsets; software prototyping; synchronisation; Gamelet infrastructure; cloud computing services; cloud gaming service; cloud industry; dead-reckoning; distributed microcloud infrastructure; distributed microclouds; game data; latency hiding; mobile devices; multiplayer cloud gaming; multiplayer mobile games; next generation device; resource limited devices; resource limited mobile devices; server scalability; synchronisation techniques; Bandwidth; Cameras; Games; Mobile computing; Rendering (computer graphics); Servers; Streaming media;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Mobile Computing and Ubiquitous Networking (ICMU), 2014 Seventh International Conference on
  • Conference_Location
    Singapore
  • Type

    conf

  • DOI
    10.1109/ICMU.2014.6799051
  • Filename
    6799051