DocumentCode :
1284932
Title :
Virtual and augmented reality 2020
Author :
Rosenblum, Lawrence
Author_Institution :
Naval Res. Lab., USA
Volume :
20
Issue :
1
fYear :
2000
Firstpage :
38
Lastpage :
39
Abstract :
With roots going back to Ivan Sutherland´s research in the 1960s, virtual reality (VR) reached a plateau in the early 1990s when the promise was demonstrable in universities and research laboratories. Although we all knew we had a long way to go, hype overtook the field, leading to impossible expectations. Fortunately, a few years later the Internet became the latest hot topic, leaving VR researchers free to go back to work. Almost a decade later, VR has gone from “almost there” to “barely there”. That´s a big step! Perhaps by 2020 we will be “pretty well there”! In this article, I venture a few remarks about progress over the next two decades. However, the safest prediction is that unanticipated science and technology advances will make this forecast seem overly conservative
Keywords :
augmented reality; technological forecasting; virtual reality; Year 2020; augmented reality; forecast; prediction; progress; unanticipated advances; virtual reality; Acoustic sensors; Augmented reality; Biomedical imaging; Cameras; Computer displays; Haptic interfaces; Image sensors; Magnetic sensors; Virtual reality; Wearable computers;
fLanguage :
English
Journal_Title :
Computer Graphics and Applications, IEEE
Publisher :
ieee
ISSN :
0272-1716
Type :
jour
DOI :
10.1109/38.814551
Filename :
814551
Link To Document :
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