DocumentCode
1284932
Title
Virtual and augmented reality 2020
Author
Rosenblum, Lawrence
Author_Institution
Naval Res. Lab., USA
Volume
20
Issue
1
fYear
2000
Firstpage
38
Lastpage
39
Abstract
With roots going back to Ivan Sutherland´s research in the 1960s, virtual reality (VR) reached a plateau in the early 1990s when the promise was demonstrable in universities and research laboratories. Although we all knew we had a long way to go, hype overtook the field, leading to impossible expectations. Fortunately, a few years later the Internet became the latest hot topic, leaving VR researchers free to go back to work. Almost a decade later, VR has gone from “almost there” to “barely there”. That´s a big step! Perhaps by 2020 we will be “pretty well there”! In this article, I venture a few remarks about progress over the next two decades. However, the safest prediction is that unanticipated science and technology advances will make this forecast seem overly conservative
Keywords
augmented reality; technological forecasting; virtual reality; Year 2020; augmented reality; forecast; prediction; progress; unanticipated advances; virtual reality; Acoustic sensors; Augmented reality; Biomedical imaging; Cameras; Computer displays; Haptic interfaces; Image sensors; Magnetic sensors; Virtual reality; Wearable computers;
fLanguage
English
Journal_Title
Computer Graphics and Applications, IEEE
Publisher
ieee
ISSN
0272-1716
Type
jour
DOI
10.1109/38.814551
Filename
814551
Link To Document