DocumentCode
1284985
Title
Scene graphs in the new millennium
Author
Sowizral, Henry
Author_Institution
Sun Microsyst., USA
Volume
20
Issue
1
fYear
2000
Firstpage
56
Lastpage
57
Abstract
Hardware 3D graphics accelerators will be ubiquitous in the new millennium. The great majority of 3D graphics programs will, almost exclusively, use scene graphs. Rarely will graphics programs use immediate mode-if at all-and then only for very special effects, and scene graphs will grow to support new modalities such as sound and haptics. Outrageous? Probably. Predicting the future is never easy. By looking at where we are today and analyzing technology trends, these predictions may seem even more outrageous, outrageously mundane. The author considers how graphics technologies, hardware and software, are evolving at exponential rates
Keywords
computer graphics; technological forecasting; 3D graphics programs; haptics; hardware 3D graphics accelerators; scene graphs; sound; technological forecasting; technology trends; Aggregates; Displays; Graphics; Hardware; Layout; Pipelines; Programming profession; Rendering (computer graphics); Time to market; Writing;
fLanguage
English
Journal_Title
Computer Graphics and Applications, IEEE
Publisher
ieee
ISSN
0272-1716
Type
jour
DOI
10.1109/38.814563
Filename
814563
Link To Document