• DocumentCode
    1284985
  • Title

    Scene graphs in the new millennium

  • Author

    Sowizral, Henry

  • Author_Institution
    Sun Microsyst., USA
  • Volume
    20
  • Issue
    1
  • fYear
    2000
  • Firstpage
    56
  • Lastpage
    57
  • Abstract
    Hardware 3D graphics accelerators will be ubiquitous in the new millennium. The great majority of 3D graphics programs will, almost exclusively, use scene graphs. Rarely will graphics programs use immediate mode-if at all-and then only for very special effects, and scene graphs will grow to support new modalities such as sound and haptics. Outrageous? Probably. Predicting the future is never easy. By looking at where we are today and analyzing technology trends, these predictions may seem even more outrageous, outrageously mundane. The author considers how graphics technologies, hardware and software, are evolving at exponential rates
  • Keywords
    computer graphics; technological forecasting; 3D graphics programs; haptics; hardware 3D graphics accelerators; scene graphs; sound; technological forecasting; technology trends; Aggregates; Displays; Graphics; Hardware; Layout; Pipelines; Programming profession; Rendering (computer graphics); Time to market; Writing;
  • fLanguage
    English
  • Journal_Title
    Computer Graphics and Applications, IEEE
  • Publisher
    ieee
  • ISSN
    0272-1716
  • Type

    jour

  • DOI
    10.1109/38.814563
  • Filename
    814563