DocumentCode :
1289891
Title :
Perceptually Augmented Simulator Design
Author :
Edmunds, Timothy ; Pai, Dinesh K.
Author_Institution :
Dept. of Comput. Sci., Univ. of British Columbia, Vancouver, BC, Canada
Volume :
5
Issue :
1
fYear :
2012
Firstpage :
66
Lastpage :
76
Abstract :
Training simulators have proven their worth in a variety of fields, from piloting to air-traffic control to nuclear power station monitoring. Designing surgical simulators, however, poses the challenge of creating trainers that effectively instill not only high-level understanding of the steps to be taken in a given situation, but also the low-level “muscle-memory” needed to perform delicate surgical procedures. It is often impossible to build an ideal simulator that perfectly mimics the haptic experience of a surgical procedure, but by focussing on the aspects of the experience that are perceptually salient we can build simulators that effectively instill learning. We propose a general method for the design of surgical simulators that augment the perceptually salient aspects of an interaction. Using this method, we can increase skill-transfer rates without requiring expensive improvements in the capability of the rendering hardware or the computational complexity of the simulation. In this paper, we present our decomposition-based method for surgical simulator design, and describe a user-study comparing the training effectiveness of a haptic-search-task simulator designed using our method versus an unaugmented simulator. The results show that perception-based task decomposition can be used to improve the design of surgical simulators that effectively impart skill by targeting perceptually significant aspects of the interaction.
Keywords :
augmented reality; computer based training; haptic interfaces; medical computing; surgery; air-traffic control; computational complexity; decomposition-based method; haptic experience; haptic-search-task simulator; low-level muscle-memory; nuclear power station monitoring; perception-based task decomposition; perceptually augmented simulator design; piloting; rendering hardware; salient interaction aspect; skill-transfer rate; surgical procedure; surgical simulator; training simulator; unaugmented simulator; user study; Haptic interfaces; Needles; Rendering (computer graphics); Rough surfaces; Surface roughness; Surgery; Training; Haptic I/O; and virtual realities; artificial; augmented; life and medical sciences; surgical simulation.;
fLanguage :
English
Journal_Title :
Haptics, IEEE Transactions on
Publisher :
ieee
ISSN :
1939-1412
Type :
jour
DOI :
10.1109/TOH.2011.42
Filename :
5975145
Link To Document :
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