DocumentCode
1289903
Title
A rule-based interactive behavioral animation system for humanoids
Author
Noser, Hansrudi ; Thalmann, Daniel
Author_Institution
Multimedia Lab., Zurich Univ., Switzerland
Volume
5
Issue
4
fYear
1999
Firstpage
281
Lastpage
307
Abstract
We present a versatile, behavioral, and rule-based animation system that includes autonomous humanoid actors whose behavior is based on synthetic sensors that are used for perceiving the virtual environment. We combine the following in a consistent approach: L-systems, a behavioral production rule system; a particle system; an acoustic environment model, including a speech recognition module; a virtual life network; and a humanoid library. Together, these systems create a real-time-structured virtual environment that both high-level autonomous humanoids and interactive users can easily share
Keywords
computer animation; interactive systems; knowledge based systems; speech recognition; virtual reality; L-systems; acoustic environment model; behavioral production rule system; humanoids; particle system; rule-based interactive behavioral animation system; speech recognition module; synthetic sensors; virtual environment; virtual life network; Acoustic sensors; Animation; Autonomous agents; Computer graphics; Computer vision; Humans; Power system modeling; Production systems; Sensor systems; Virtual environment;
fLanguage
English
Journal_Title
Visualization and Computer Graphics, IEEE Transactions on
Publisher
ieee
ISSN
1077-2626
Type
jour
DOI
10.1109/2945.817347
Filename
817347
Link To Document