• DocumentCode
    1289917
  • Title

    Fast projection-based ray-casting algorithm for rendering curvilinear volumes

  • Author

    Hong, Lichan ; Kaufman, Arie E.

  • Author_Institution
    Dept. of Software Production Res., AT&T Bell Labs., Naperville, IL, USA
  • Volume
    5
  • Issue
    4
  • fYear
    1999
  • Firstpage
    322
  • Lastpage
    332
  • Abstract
    We present an efficient and robust ray-casting algorithm for directly rendering a curvilinear volume of arbitrarily-shaped cells. By projecting cell-faces onto the image plane, we have effectively addressed three critical steps of the ray-casting process, namely finding the entry cell-faces for a ray, traversing along the ray from one cell to another, and reconstructing data values at the ray/cell-face intersections. Our algorithm significantly reduces rendering time, alleviates memory space consumption, and overcomes the conventional limitation requiring cells to be convex. Application of this algorithm to several commonly used curvilinear data sets has produced a favorable performance when compared with recently reported algorithms
  • Keywords
    computational geometry; data visualisation; ray tracing; rendering (computer graphics); curvilinear volumes rendering; image plane; memory space consumption; projection-based ray-casting algorithm; Aerodynamics; Computational fluid dynamics; Computational modeling; Data visualization; Deformable models; Grid computing; Hardware; Image reconstruction; Rendering (computer graphics); Robustness;
  • fLanguage
    English
  • Journal_Title
    Visualization and Computer Graphics, IEEE Transactions on
  • Publisher
    ieee
  • ISSN
    1077-2626
  • Type

    jour

  • DOI
    10.1109/2945.817349
  • Filename
    817349