DocumentCode
1289917
Title
Fast projection-based ray-casting algorithm for rendering curvilinear volumes
Author
Hong, Lichan ; Kaufman, Arie E.
Author_Institution
Dept. of Software Production Res., AT&T Bell Labs., Naperville, IL, USA
Volume
5
Issue
4
fYear
1999
Firstpage
322
Lastpage
332
Abstract
We present an efficient and robust ray-casting algorithm for directly rendering a curvilinear volume of arbitrarily-shaped cells. By projecting cell-faces onto the image plane, we have effectively addressed three critical steps of the ray-casting process, namely finding the entry cell-faces for a ray, traversing along the ray from one cell to another, and reconstructing data values at the ray/cell-face intersections. Our algorithm significantly reduces rendering time, alleviates memory space consumption, and overcomes the conventional limitation requiring cells to be convex. Application of this algorithm to several commonly used curvilinear data sets has produced a favorable performance when compared with recently reported algorithms
Keywords
computational geometry; data visualisation; ray tracing; rendering (computer graphics); curvilinear volumes rendering; image plane; memory space consumption; projection-based ray-casting algorithm; Aerodynamics; Computational fluid dynamics; Computational modeling; Data visualization; Deformable models; Grid computing; Hardware; Image reconstruction; Rendering (computer graphics); Robustness;
fLanguage
English
Journal_Title
Visualization and Computer Graphics, IEEE Transactions on
Publisher
ieee
ISSN
1077-2626
Type
jour
DOI
10.1109/2945.817349
Filename
817349
Link To Document