DocumentCode :
1298118
Title :
Object-oriented development
Author :
Booch, Grady
Author_Institution :
Rational Inc., Mountain View, CA, USA
Issue :
2
fYear :
1986
Firstpage :
211
Lastpage :
221
Abstract :
Object-oriented development is a partial-lifecycle software development method in which the decomposition of a system is based upon the concept of an object. This method is fundamentally different from traditional functional approaches to design and serves to help manage the complexity of massive software-intensive systems. The author examines the process of object-oriented development as well as the influences upon this approach from advances in abstraction mechanisms, programming languages, and hardware. The concept of an object is central to object-oriented development and so the properties of an object are discussed. The mapping of object-oriented techniques to Ada using a design case study is considered.
Keywords :
software engineering; Ada; abstraction mechanisms; decomposition; hardware; object-oriented development; partial-lifecycle software development method; programming languages; software-intensive systems; Abstracts; Engines; Hardware; Object oriented modeling; Object recognition; Software; Wheels; Abstract data type; Ada; object; object-oriented development; software development method;
fLanguage :
English
Journal_Title :
Software Engineering, IEEE Transactions on
Publisher :
ieee
ISSN :
0098-5589
Type :
jour
DOI :
10.1109/TSE.1986.6312937
Filename :
6312937
Link To Document :
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