DocumentCode
1300654
Title
An empirical comparison of pruning strategies in game trees
Author
Muszycka, A. ; Shinghal, R.
Author_Institution
Dept. of Comput. Sci., Concordia Univ., Montreal, Que., Canada
Issue
3
fYear
1985
Firstpage
389
Lastpage
399
Abstract
Size pruning strategies on uniform and nonuniform game trees of 24 different sizes, each being assigned leaf-node static values under four different schemes, are compared. The performance of these strategies is compared on the basis of nodes created, node visits, and CPU time. These are believed to be the most exhaustive experimental results so far reported.
Keywords
computer games; trees (mathematics); CPU time; game trees; leaf-node static values; node visits; pruning strategies; Cybernetics; Games; Humans; Military aircraft; Observers; Reactive power; Visualization;
fLanguage
English
Journal_Title
Systems, Man and Cybernetics, IEEE Transactions on
Publisher
ieee
ISSN
0018-9472
Type
jour
DOI
10.1109/TSMC.1985.6313374
Filename
6313374
Link To Document