• DocumentCode
    1301289
  • Title

    Percussion Synthesis Based on Models of Nonlinear Shell Vibration

  • Author

    Bilbao, Stefan

  • Author_Institution
    Acoust. & Fluid Dynamics Group/Music subject area, Univ. of Edinburgh, Edinburgh, UK
  • Volume
    18
  • Issue
    4
  • fYear
    2010
  • fDate
    5/1/2010 12:00:00 AM
  • Firstpage
    872
  • Lastpage
    880
  • Abstract
    The synthesis of sound based on physical models of 2-D percussion instruments is problematic and has been approached only infrequently in the literature. Beyond the computational expense inherent to the simulation of 2-D systems, a deeper difficulty is in dealing with the strong nonlinearity exhibited by thin structures when struck-this nonlinearity leads to phenomena which are not captured, even approximately, by a linear model, and nearly all synthesis work is based on the assumption that the distributed resonating component of a musical instrument is linear. Perceptually, the effects of the vibration of a thin structure at high amplitudes can be heard as crashes, pitch glides, and the slow buildup of high-frequency energy characteristic of gongs. A large family of instruments may be described, approximately, as circular thin shells, of approximately spherical geometry, in which case a tractable PDE description, described here, is available. Time-domain finite-difference schemes, in radial coordinates, are a suitable method for synthesis. Stability conditions, numerical boundary conditions both at the edge and center, and implementation details are discussed, and simulation results are presented, highlighting the various perceptual effects mentioned above.
  • Keywords
    audio signal processing; boundary-elements methods; finite difference methods; musical instruments; time-domain analysis; vibrations; 2D percussion instruments; circular thin shells; crashes; distributed resonating component; gongs; high-frequency energy; linear model; musical instrument; nonlinear shell vibration; numerical boundary conditions; percussion synthesis; physical models; pitch glides; radial coordinates; sound synthesis; spherical geometry; thin structure; time-domain finite-difference schemes; Cymbals; finite-difference schemes; gongs; musical acoustics; nonlinear distributed systems; percussion; physical modeling; sound synthesis;
  • fLanguage
    English
  • Journal_Title
    Audio, Speech, and Language Processing, IEEE Transactions on
  • Publisher
    ieee
  • ISSN
    1558-7916
  • Type

    jour

  • DOI
    10.1109/TASL.2009.2029710
  • Filename
    5208257