DocumentCode
1302434
Title
A reference model for designing an e-commerce curriculum
Author
Menasce, Daniel A.
Author_Institution
Dept. of Comput. Sci., George Mason Univ., Fairfax, VA
Volume
8
Issue
1
fYear
2000
Firstpage
82
Lastpage
85
Abstract
The electronic commerce (e-commerce) revolution has arrived. E-commerce business-to-business revenue is projected to rise from $43 billion in 1998 to $1 trillion in 2003, a 23-fold increase. Consumer purchases online are expected to be worth $380 billion in 2003, up from an estimated $31.2 billion in 1999. The US Internet economy generated a revenue of $301 billion and was responsible for 1.2 million jobs in 1998. The Internet economy has already surpassed traditional sectors, such as energy and telecommunications, and is comparable with the automobile sector. The growth of e-commerce activities has been phenomenal and is expected to increase even further. As a way to structure the analysis of and discussions about e-commerce systems, I propose a reference model for e-commerce. I´ve used this model to develop a proposal for a graduate program in e-commerce that will help students meet the challenges of e-commerce
Keywords
Internet; computer literacy; economics; educational courses; electronic commerce; management education; Internet economy; business-to-business revenue; electronic commerce curriculum design; graduate programme; graduate students; online consumer purchases; reference model; Authentication; Contracts; Delay; Hardware; Law; Legal factors; Middleware; Network topology; Pricing; Protocols;
fLanguage
English
Journal_Title
Concurrency, IEEE
Publisher
ieee
ISSN
1092-3063
Type
jour
DOI
10.1109/4434.824323
Filename
824323
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