DocumentCode :
130259
Title :
Exploring a large space of small games
Author :
Barros, Gabriella A. B. ; Togelius, Julian
Author_Institution :
IT Univ. of Copenhagen, Copenhagen, Denmark
fYear :
2014
fDate :
26-29 Aug. 2014
Firstpage :
1
Lastpage :
2
Abstract :
We explore the soundness and playability of randomly generated games expressed in the Video Game Description Language (VGDL). A grammar is defined for VGDL, which is able to express a large variety of simple arcade-like games, and random expansions of this grammar are fed to a VGDL interpreter and played with off the shelf agents. We see this work as the first step towards generating complete, playable games.
Keywords :
computer games; grammars; multi-agent systems; VGDL interpreter; arcade-like games; grammar; off the shelf agent; randomly generated games; small games; video game description language; Computer crashes; Games; Programming;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Computational Intelligence and Games (CIG), 2014 IEEE Conference on
Conference_Location :
Dortmund
Type :
conf
DOI :
10.1109/CIG.2014.6932922
Filename :
6932922
Link To Document :
بازگشت