DocumentCode
1305326
Title
Automatic 3-D model synthesis from measured range data
Author
Park, In Kyu ; Yun, Il Dong ; Lee, Sang Uk
Author_Institution
Sch. of Electr. Eng., Seoul Nat. Univ., South Korea
Volume
10
Issue
2
fYear
2000
fDate
3/1/2000 12:00:00 AM
Firstpage
293
Lastpage
301
Abstract
We propose an algorithm to construct a 3-D surface model from a set of range data, based on non-uniform rational B-splines (NURBS) surface-fitting technique. It is assumed that the range data is initially unorganized and scattered 3-D points, while their connectivity is also unknown. The proposed algorithm consists of three stages: initial model approximation employing K-means clustering, hierarchical decomposition of the initial model, and construction of the NURBS surface patch network. The initial model is approximated by both a polyhedral and triangular model. Then, the initial model is represented by a hierarchical graph, which is efficiently used to construct the G 1 continuous NURBS patch network of the whole object. Experiments are carried out on synthetic and real range data to evaluate the performance of the proposed algorithm. It is shown that the initial model as well as the NURBS patch network are constructed automatically with tolerable computation. The modeling error of the NURBS model is reduced to 10%, compared with the initial mesh model
Keywords
approximation theory; graph theory; image representation; pattern clustering; splines (mathematics); surface fitting; video signal processing; 3D surface model; 3D video technology; K-means clustering; NURBS surface patch network; algorithm performance; automatic 3D model synthesis; continuous NURBS patch network; experiments; hierarchical decomposition; hierarchical graph; initial mesh model; initial model approximation; laser range finder; measured range data; modeling error; nonuniform rational B-splines; object representation; polyhedral model; real range data; scattered 3D points; surface-fitting technique; synthetic range data; triangular model; unorganized 3D points; Approximation algorithms; Clustering algorithms; Computer graphics; Computer networks; Image reconstruction; Scattering; Spline; Surface reconstruction; Surface topography; Three dimensional displays;
fLanguage
English
Journal_Title
Circuits and Systems for Video Technology, IEEE Transactions on
Publisher
ieee
ISSN
1051-8215
Type
jour
DOI
10.1109/76.825728
Filename
825728
Link To Document