DocumentCode
130964
Title
A Kinect-based rehabilitation exercise monitoring and guidance system
Author
Wenbing Zhao ; Hai Feng ; Lun, Roanna ; Espy, Deborah D. ; Reinthal, M. Ann
Author_Institution
Dept. of Electr. & Comput. Eng., Cleveland State Univ., Cleveland, OH, USA
fYear
2014
fDate
27-29 June 2014
Firstpage
762
Lastpage
765
Abstract
In this paper, we describe the design and implementation of a Kinect-based system for rehabilitation exercises monitoring and guidance. We choose to use the Unity framework to implement our system because it enables us to use virtual reality techniques to demonstrate detailed movements to the patient, and to facilitate examination of the quality and quantity of the patient sessions by the clinician. The avatar-based rendering of motion also preserves the privacy of the patients, which is essential for healthcare systems. The key contribution of our research is a rule-based approach to realtime exercise quality assessment and feedback. We developed a set of basic rule elements that can be used to express the correctness rules for common rehabilitation exercises.
Keywords
avatars; computerised monitoring; data privacy; health care; knowledge based systems; medical computing; patient rehabilitation; rendering (computer graphics); Kinect-based rehabilitation exercise guidance system; Kinect-based rehabilitation exercise monitoring system; Unity framework; avatar-based motion rendering; feedback; healthcare systems; patient privacy preservation; realtime exercise quality assessment; rule-based system; virtual reality techniques; Avatars; Games; Hip; Joints; Monitoring; Three-dimensional displays; Visualization; Depth Sensing; Kinect; Motion Analysis; Realtime Feedback; Virtual Reality;
fLanguage
English
Publisher
ieee
Conference_Titel
Software Engineering and Service Science (ICSESS), 2014 5th IEEE International Conference on
Conference_Location
Beijing
ISSN
2327-0586
Print_ISBN
978-1-4799-3278-8
Type
conf
DOI
10.1109/ICSESS.2014.6933678
Filename
6933678
Link To Document