• DocumentCode
    1309661
  • Title

    Engineering Design of Strategies for Winning Iterated Prisoner´s Dilemma Competitions

  • Author

    Li, Jiawei ; Hingston, Philip ; Kendall, Graham

  • Author_Institution
    Sch. of Comput. Sci., Univ. of Nottingham, Nottingham, UK
  • Volume
    3
  • Issue
    4
  • fYear
    2011
  • Firstpage
    348
  • Lastpage
    360
  • Abstract
    In this paper, we investigate winning strategies for round-robin iterated Prisoner´s Dilemma (IPD) competitions and evolutionary IPD competitions. Since the outcome of a single competition depends on the composition of the population of participants, we propose a statistical evaluation methodology that takes into account outcomes across varying compositions. We run several series of competitions in which the strategies of the participants are randomly chosen from a set of representative strategies. Statistics are gathered to evaluate the performance of each strategy. With this approach, the conditions for some well-known strategies to win a round-robin IPD competition are analyzed. We show that a strategy that uses simple rule-based identification mechanisms to explore and exploit the opponent outperforms well-known strategies such as tit-for-tat (TFT) in most round-robin competitions. Group strategies have an advantage over nongroup strategies in evolutionary IPD competitions. Group strategies adopt different strategies in interacting with kin members and nonkin members. A simple group strategy, Clique, which cooperates only with kin members, performs well in competing against well-known IPD strategies. We introduce several group strategies developed by combining Clique with winning strategies from round-robin competitions and evaluate their performance by adapting three parameters: sole survivor rate, extinction rate, and survival time. Simulation results show that these group strategies outperform well-known IPD strategies in evolutionary IPD competitions.
  • Keywords
    game theory; iterative methods; statistical analysis; clique strategy; engineering design; evolutionary iterated prisoner dilemma competition; extinction rate; group strategy; performance evaluation; round-robin iterated prisoner dilemma competition; rule-based identification mechanism; sole survivor rate; statistical evaluation methodology; survival time; Games; Nash equilibrium; Noise; Statistical analysis; System recovery; Thin film transistors; Game theory; group strategy; iterated Prisoner´s Dilemma (IPD); opponent identification;
  • fLanguage
    English
  • Journal_Title
    Computational Intelligence and AI in Games, IEEE Transactions on
  • Publisher
    ieee
  • ISSN
    1943-068X
  • Type

    jour

  • DOI
    10.1109/TCIAIG.2011.2166268
  • Filename
    6004823