DocumentCode :
1311601
Title :
A Novel Method for Strategy Acquisition and Its Application to a Double-Auction Market Game
Author :
Phelps, Steve ; McBurney, Peter ; Parsons, Simon
Author_Institution :
Centre for Comput. Finance & Economic Agents, Univ. of Essex, Colchester, UK
Volume :
40
Issue :
3
fYear :
2010
fDate :
6/1/2010 12:00:00 AM
Firstpage :
668
Lastpage :
674
Abstract :
We introduce a method for strategy acquisition in nonzero-sum n -player games and empirically validate it by applying it to a well-known benchmark problem in this domain, namely, the double-auction market. Many existing approaches to strategy acquisition focus on attempting to find strategies that are robust in the sense that they are good all-round performers against all-comers. We argue that, in many economic and multiagent scenarios, the robustness criterion is inappropriate; in contrast, our method focuses on searching for strategies that are likely to be adopted by participating agents, which is formalized as the size of a strategy´s basins of attraction under the replicator dynamics.
Keywords :
commerce; game theory; multi-agent systems; search problems; double-auction market game; economic scenario; multiagent scenario; multiplayer game; nonzero sum game; replicator dynamics; robustness criterion; strategy acquisition; Empirical game theory; evolutionary computing; mechanism design; Algorithms; Computer Simulation; Decision Support Techniques; Economic Competition; Game Theory; Marketing; Models, Theoretical;
fLanguage :
English
Journal_Title :
Systems, Man, and Cybernetics, Part B: Cybernetics, IEEE Transactions on
Publisher :
ieee
ISSN :
1083-4419
Type :
jour
DOI :
10.1109/TSMCB.2009.2034731
Filename :
5325812
Link To Document :
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