• DocumentCode
    131163
  • Title

    Automatic acquisition and animation of virtual avatars

  • Author

    Shapiro, Amir ; Feng, Andrew ; Ruizhe Wang ; Medioni, Gerard ; Bolas, Mark ; Suma, Evan A.

  • Author_Institution
    Inst. for Creative Technol., USC, Los Angeles, CA, USA
  • fYear
    2014
  • fDate
    March 29 2014-April 2 2014
  • Firstpage
    185
  • Lastpage
    186
  • Abstract
    The USC Institute for Creative Technologies will demonstrate a pipline for automatic reconstruction and animation of lifelike 3D avatars acquired by rotating the user´s body in front of a single Microsoft Kinect sensor. Based on a fusion of state-of-the-art techniques in computer vision, graphics, and animation, this approach can produce a fully rigged character model suitable for real-time virtual environments in less than four minutes.
  • Keywords
    avatars; computer animation; computer vision; Microsoft Kinect sensor; USC Institute for Creative Technologies; automatic virtual avatar acquisition; automatic virtual avatar animation; automatic virtual avatar reconstruction; computer graphics; computer vision; fully-rigged character model; lifelike 3D avatars; real-time virtual environments; user body rotation; Animation; Avatars; Computational modeling; Educational institutions; Skeleton; Solid modeling; Three-dimensional displays; Avatars; animation; depth sensors; reconstruction;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Virtual Reality (VR), 2014 iEEE
  • Conference_Location
    Minneapolis, MN
  • Type

    conf

  • DOI
    10.1109/VR.2014.6802113
  • Filename
    6802113