• DocumentCode
    1312625
  • Title

    Interactive Level-of-Detail Rendering of Large Graphs

  • Author

    Zinsmaier, Michael ; Brandes, Ulrik ; Deussen, Oliver ; Strobelt, Hendrik

  • Volume
    18
  • Issue
    12
  • fYear
    2012
  • Firstpage
    2486
  • Lastpage
    2495
  • Abstract
    We propose a technique that allows straight-line graph drawings to be rendered interactively with adjustable level of detail. The approach consists of a novel combination of edge cumulation with density-based node aggregation and is designed to exploit common graphics hardware for speed. It operates directly on graph data and does not require precomputed hierarchies or meshes. As proof of concept, we present an implementation that scales to graphs with millions of nodes and edges, and discuss several example applications.
  • Keywords
    rendering (computer graphics); common graphics hardware; density-based node aggregation; edge cumulation; graph data; interactive level-of-detail rendering; straight-line graph drawings; Aggregates; Data visualization; Image color analysis; Image edge detection; Rendering (computer graphics); Graph visualization; OpenGL; edge aggregation;
  • fLanguage
    English
  • Journal_Title
    Visualization and Computer Graphics, IEEE Transactions on
  • Publisher
    ieee
  • ISSN
    1077-2626
  • Type

    jour

  • DOI
    10.1109/TVCG.2012.238
  • Filename
    6327254