DocumentCode :
1313706
Title :
Intelligence in Human Computation Games
Author :
Cao, Yan
Author_Institution :
A second-year Ph.D. student in information sciences and technology at The Pennsylvania State University after having graduated with a master's degree in physics.
Volume :
30
Issue :
5
fYear :
2011
Firstpage :
33
Lastpage :
34
Abstract :
Human computation is a field that studies the employment of humans\´ computing ability to solve complex problems that computers cannot easily solve in time. Games present one plat form for human computation in an entertaining manner. Pioneered by Luis Von Ahn and his colleagues, many games "with a purpose (GWAP) systems have been developed in recent years, such as ESP, GWAP for the Semantic Web, and CityExplorer. Computational tasks, including image tagging, building the Semantic Web, and collecting geo spatial data for cities, are "crowd sourced" to the players and solved by human power.
Keywords :
computer games; social aspects of automation; CityExplorer; ESP; GWAP; computing ability; games with a purpose systems; geospatial data; human computation games; image tagging; semantic Web; Computational complexity; Games; Human factors;
fLanguage :
English
Journal_Title :
Potentials, IEEE
Publisher :
ieee
ISSN :
0278-6648
Type :
jour
DOI :
10.1109/MPOT.2011.941487
Filename :
6009119
Link To Document :
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