DocumentCode
131544
Title
A gaming approach for ad-hoc secure routing in education
Author
May, Kenneth ; Kress, Seth ; Salem, Ashraf ; Dimitoglou, George
fYear
2014
fDate
28-30 July 2014
Firstpage
1
Lastpage
7
Abstract
The general nature of ad hoc routing lends itself to be insecure since all the nodes in the network must rely on their peers for success. The existing DARS routing simulator currently only takes into account a perfect routing simulation environment. All the nodes in the network work cooperatively and there are no malicious nodes to cause degradation to the network infrastructure. This project aims to add those elements of security vulnerabilities to paint a better picture of what ad hoc networks face in a real world environment. The second goal of this project is to add gaming concepts to the simulator to privide a learning experience for computer science students.
Keywords
ad hoc networks; computer aided instruction; computer games; computer science education; digital simulation; telecommunication computing; telecommunication network routing; DARS routing simulator; ad-hoc secure routing; computer science students; education; gaming approach; gaming concepts; learning experience; malicious nodes; network infrastructure; security vulnerabilities; Ad hoc networks; Engines; Mobile computing; Peer-to-peer computing; Routing; Routing protocols; Security ad hoc; aodv; dsdv; education; game; simulator;
fLanguage
English
Publisher
ieee
Conference_Titel
Computer Games: AI, Animation, Mobile, Multimedia, Educational and Serious Games (CGAMES), 2014
Conference_Location
Louisville, KY
Print_ISBN
978-1-4799-5853-5
Type
conf
DOI
10.1109/CGames.2014.6934150
Filename
6934150
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