DocumentCode
1326756
Title
Asymmetric Coding of Multi-View Video Plus Depth Based 3-D Video for View Rendering
Author
Shao, Feng ; Jiang, Gangyi ; Yu, Mei ; Chen, Ken ; Ho, Yo-Sung
Author_Institution
Fac. of Inf. Sci. & Eng., Ningbo Univ., Ningbo, China
Volume
14
Issue
1
fYear
2012
Firstpage
157
Lastpage
167
Abstract
The recent years have witnessed three-dimensional (3-D) video technology to become increasingly popular, as it can provide high-quality and immersive experience to end users, where view rendering with depth-image-based rendering (DIBR) technique is employed to generate the virtual views. Distortions in depth map may induce geometry changes in the virtual views, and distortions in texture video may be propagated to the virtual views. Thus, effective compression of both texture videos and depth maps is important for 3-D video system. From the perspective of bit allocation, asymmetric coding of the texture videos and depth maps is an effective way to get the optimal solution of 3-D video compression and view rendering problems. In this paper, a novel asymmetric coding method of multi-view video plus depth (MVD) based 3-D video is proposed on purpose of providing high-quality view rendering. In the proposed method, two models are proposed to characterize view rendering distortion and binocular suppression in 3-D video. Then, an asymmetric coding method of MVD-based 3-D video is proposed by combining two models in encoding framework. Finally, a chrominance reconstruction algorithm is presented to achieve accurate reconstruction. Experimental results show that compared with other methods, the proposed method can obtain higher performance of view rendering under the total bitrate constraint. Moreover, the perceptual visual quality of 3-D video is almost unaffected with the proposed method.
Keywords
data compression; rendering (computer graphics); signal reconstruction; video coding; 3D video compression; 3D video system; asymmetric coding; binocular suppression; bit allocation; bitrate constraint; chrominance reconstruction algorithm; depth map distortion; depth-image-based rendering; encoding framework; geometry change; multiview video plus depth based 3D video; perceptual visual quality; texture video; view rendering distortion; virtual view; Bit rate; Encoding; Materials; Rendering (computer graphics); Three dimensional displays; Video coding; Visualization; 3-D video; asymmetric coding; bit allocation; chrominance reconstruction; view rendering;
fLanguage
English
Journal_Title
Multimedia, IEEE Transactions on
Publisher
ieee
ISSN
1520-9210
Type
jour
DOI
10.1109/TMM.2011.2169045
Filename
6025302
Link To Document