DocumentCode
1329027
Title
Cooperative peer-to-peer streaming: An evolutionary game-theoretic approach
Author
Chen, Yan ; Wang, Beibei ; Lin, W. Sabrina ; Wu, Yongle ; Liu, K. J Ray
Author_Institution
Dept. of Electr. & Comput. Eng., Univ. of Maryland, College Park, MD, USA
Volume
20
Issue
10
fYear
2010
Firstpage
1346
Lastpage
1357
Abstract
While peer-to-peer (P2P) video streaming systems have achieved promising results, they introduce a large number of unnecessary traverse links, which consequently leads to substantial network inefficiency. To address this problem and achieve better streaming performance, we propose to enable cooperation among “group peers,” which are geographically neighboring peers with large intra-group upload and download bandwidths. Considering the peers´ selfish nature, we formulate the cooperative streaming problem as an evolutionary game and derive, for every peer, the evolutionarily stable strategy (ESS), which is the stable Nash equilibrium and no one will deviate from. Moreover, we propose a simple and distributed learning algorithm for the peers to converge to the ESSs. With the proposed algorithm, each peer decides whether to be an agent who downloads data from the peers outside the group or a free-rider who downloads data from the agents by simply tossing a coin, where the probability of being a head for the coin is learned from the peer´s own past payoff history. Simulation results show that the strategy of a peer converges to the ESS. Compared to the traditional non-cooperative P2P schemes, the proposed cooperative scheme achieves much better performance in terms of social welfare, probability of real-time streaming, and video quality (source rate).
Keywords
distributed algorithms; evolutionary computation; game theory; peer-to-peer computing; video streaming; Nash equilibrium; P2P video streaming; distributed learning algorithm; evolutionarily stable strategy; evolutionary game theory; peer-to-peer video streaming; traverse links; video quality; Bandwidth; Games; History; Peer to peer computing; Real time systems; Servers; Streaming media; Cooperative streaming; distributed learning; evolutionary; game theory; peer-to-peer (P2P); replicator dynamics;
fLanguage
English
Journal_Title
Circuits and Systems for Video Technology, IEEE Transactions on
Publisher
ieee
ISSN
1051-8215
Type
jour
DOI
10.1109/TCSVT.2010.2077490
Filename
5580021
Link To Document