DocumentCode
133019
Title
Basic study on automotive display design by proximity compatibility principle
Author
Murata, Atsuo ; Akazawa, Toshinobu
Author_Institution
Grad. Sch. of Natural Sci. & Technol., Okayama Univ., Okayama, Japan
fYear
2014
fDate
9-12 Sept. 2014
Firstpage
971
Lastpage
978
Abstract
The aim of this study was to propose an effective method for displaying driving environment and properly transmitting this to drivers. The display was designed by changing two types of proximity, that is, the proximity of the display and the proximity of the task itself. The proximity of the display was controlled as the type of the display or the distance between two displays. The proximity of the task was controlled as the difference of two tasks performed on the two displays. More concretely, the similar proximity of the task was either two analogue tasks or two digital tasks. These two proximities were all within-subject variables. The participants (a total of eight graduate or undergraduate students) were required to carry out simultaneously a simulated driving task and a judgment and reaction task of the display information controlled by the two proximity factors above. The performance measures were tracking error in the simulated driving task and percentage correct and reaction time in the secondary judgment and reaction task. As a result, it has been demonstrated that the performance under the dual task condition obeys the predicted outcome by proximity compatibility principle.
Keywords
driver information systems; intelligent transportation systems; ITS; automotive display design; display information controlled; intelligent transportation systems; proximity compatibility principle; proximity factors; tracking error; Automobiles; Automotive engineering; Roads; Switches; Visualization;
fLanguage
English
Publisher
ieee
Conference_Titel
SICE Annual Conference (SICE), 2014 Proceedings of the
Conference_Location
Sapporo
Type
conf
DOI
10.1109/SICE.2014.6935239
Filename
6935239
Link To Document