DocumentCode
1336095
Title
Checkers Playing Robot: A Didactic Project
Author
Aliane, Nourdine ; Bemposta, Sergio
Author_Institution
Univ. Europea de Madrid, Madrid, Spain
Volume
9
Issue
5
fYear
2011
Firstpage
821
Lastpage
826
Abstract
This paper presents a checkers playing robot, developed as a project within an educational framework by a group of students. The checkers playing robot is a multidisciplinary project that integrates technologies such as robots programming, computer vision, and artificial intelligence. In fact, the project is developed around three modules: namely a computer vision system, a checkers game software engine, and robotic manipulator programming. The result is a robot capable of autonomously playing checkers game against a human player. Firstly, the paper focuses on the technical aspects, and then some pedagogical issues are discussed.
Keywords
artificial intelligence; manipulators; multi-robot systems; robot programming; robot vision; artificial intelligence; checker game software engine; checker playing robot; didactic project; educational framework; human player; multidisciplinary project; pedagogical issue; robot programming computer vision; robotic manipulator programming; Computer vision; Games; Laboratories; Robot sensing systems; Silicon compounds; Software; artificial intelligence; computer vision; education; robotics;
fLanguage
English
Journal_Title
Latin America Transactions, IEEE (Revista IEEE America Latina)
Publisher
ieee
ISSN
1548-0992
Type
jour
DOI
10.1109/TLA.2011.6030995
Filename
6030995
Link To Document