DocumentCode :
1336290
Title :
Modeling Music as a Dynamic Texture
Author :
Barrington, Luke ; Chan, Antoni B. ; Lanckriet, Gert
Author_Institution :
Dept. of Electr. & Comput. Eng., Univ. of California, San Diego, CA, USA
Volume :
18
Issue :
3
fYear :
2010
fDate :
3/1/2010 12:00:00 AM
Firstpage :
602
Lastpage :
612
Abstract :
We consider representing a short temporal fragment of musical audio as a dynamic texture, a model of both the timbral and rhythmical qualities of sound, two of the important aspects required for automatic music analysis. The dynamic texture model treats a sequence of audio feature vectors as a sample from a linear dynamical system. We apply this new representation to the task of automatic song segmentation. In particular, we cluster audio fragments, extracted from a song, as samples from a dynamic texture mixture (DTM) model. We show that the DTM model can both accurately cluster coherent segments in music and detect transition boundaries. Moreover, the generative character of the proposed model of music makes it amenable for a wide range of applications besides segmentation. As examples, we use DTM models of songs to suggest possible improvements in other music information retrieval applications such as music annotation and similarity.
Keywords :
audio signal processing; music; audio fragments; automatic music analysis; automatic song segmentation; dynamic texture; musical audio; Automatic segmentation; dynamic texture model (DTM); music modeling; music similarity;
fLanguage :
English
Journal_Title :
Audio, Speech, and Language Processing, IEEE Transactions on
Publisher :
ieee
ISSN :
1558-7916
Type :
jour
DOI :
10.1109/TASL.2009.2036306
Filename :
5337999
Link To Document :
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