• DocumentCode
    1340695
  • Title

    A New Approach to Modeling Emotions and Their Use on a Decision-Making System for Artificial Agents

  • Author

    Salichs, Miguel Angel ; Malfaz, María

  • Author_Institution
    E.P.S., Robot. Lab., Univ. Carlos III de Madrid, Madrid, Spain
  • Volume
    3
  • Issue
    1
  • fYear
    2012
  • Firstpage
    56
  • Lastpage
    68
  • Abstract
    In this paper, a new approach to the generation and the role of artificial emotions in the decision-making process of autonomous agents (physical and virtual) is presented. The proposed decision-making system is biologically inspired and it is based on drives, motivations, and emotions. The agent has certain needs or drives that must be within a certain range, and motivations are understood as what moves the agent to satisfy a drive. Considering that the well-being of the agent is a function of its drives, the goal of the agent is to optimize it. Currently, the implemented artificial emotions are happiness, sadness, and fear. The novelties of our approach are, on one hand, that the generation method and the role of each of the artificial emotions are not defined as a whole, as most authors do. Each artificial emotion is treated separately. On the other hand, in the proposed system it is not mandatory to predefine either the situations that must release any artificial emotion or the actions that must be executed in each case. Both the emotional releaser and the actions can be learned by the agent, as happens on some occasions in nature, based on its own experience. In order to test the decision-making process, it has been implemented on virtual agents (software entities) living in a simple virtual environment. The results presented in this paper correspond to the implementation of the decision-making system on an agent whose main goal is to learn from scratch how to behave in order to maximize its well-being by satisfying its drives or needs. The learning process, as shown by the experiments, produces very natural results. The usefulness of the artificial emotions in the decision-making system is proven by making the same experiments with and without artificial emotions, and then comparing the performance of the agent.
  • Keywords
    decision making; intelligent robots; learning (artificial intelligence); software agents; artificial agent; artificial emotion; autonomous agent; decision-making system; drive; emotion modeling; fear; generation method; happiness; learning process; motivation; robot; sadness; software entities; virtual agent; virtual environment; Animals; Appraisal; Decision making; Humans; Monitoring; Robot kinematics; Artificial emotions; autonomy; decision-making system; learning.; motivations;
  • fLanguage
    English
  • Journal_Title
    Affective Computing, IEEE Transactions on
  • Publisher
    ieee
  • ISSN
    1949-3045
  • Type

    jour

  • DOI
    10.1109/T-AFFC.2011.32
  • Filename
    6035666