• DocumentCode
    1357105
  • Title

    Framework for vision-based sensory games using motion estimation and collision responses

  • Author

    Lee, Daeho ; Lee, Young Jae

  • Author_Institution
    Coll. of Liberal Arts, Kyung Hee Univ., Yongin, South Korea
  • Volume
    56
  • Issue
    3
  • fYear
    2010
  • Firstpage
    1356
  • Lastpage
    1363
  • Abstract
    In this paper, we present a new framework for sensory games using motion estimation and collision responses. In this framework, only one Web camera is used, and the additional marker is not necessary. User´s actions are extracted by analyzing consecutive frame differences. Collisions between the virtual objects and the user are detected by colliding ratio and distance, and the objects respond by the estimation of the collision response in which the collision plane is constructed by analyzing collision regions. Collision of the objects with other objects or boundaries (planes) responds by using the classical methods. Using the proposed framework, we implemented three games: two educational games and one sports game. These games are processed fast enough for real-time implementation, and can be played excitingly with simple environments. In addition, various applications may be easily developed using our framework.
  • Keywords
    cameras; computer games; motion estimation; virtual reality; Web camera; collision plane; collision responses; educational games; motion estimation; sports game; virtual objects; vision-based sensory games; Body regions; Cameras; Computers; Games; Image color analysis; Motion estimation; Motion segmentation; Computer game, sensory game, educational game, human-computer interaction, frame difference, collision response;
  • fLanguage
    English
  • Journal_Title
    Consumer Electronics, IEEE Transactions on
  • Publisher
    ieee
  • ISSN
    0098-3063
  • Type

    jour

  • DOI
    10.1109/TCE.2010.5606270
  • Filename
    5606270