DocumentCode
1357105
Title
Framework for vision-based sensory games using motion estimation and collision responses
Author
Lee, Daeho ; Lee, Young Jae
Author_Institution
Coll. of Liberal Arts, Kyung Hee Univ., Yongin, South Korea
Volume
56
Issue
3
fYear
2010
Firstpage
1356
Lastpage
1363
Abstract
In this paper, we present a new framework for sensory games using motion estimation and collision responses. In this framework, only one Web camera is used, and the additional marker is not necessary. User´s actions are extracted by analyzing consecutive frame differences. Collisions between the virtual objects and the user are detected by colliding ratio and distance, and the objects respond by the estimation of the collision response in which the collision plane is constructed by analyzing collision regions. Collision of the objects with other objects or boundaries (planes) responds by using the classical methods. Using the proposed framework, we implemented three games: two educational games and one sports game. These games are processed fast enough for real-time implementation, and can be played excitingly with simple environments. In addition, various applications may be easily developed using our framework.
Keywords
cameras; computer games; motion estimation; virtual reality; Web camera; collision plane; collision responses; educational games; motion estimation; sports game; virtual objects; vision-based sensory games; Body regions; Cameras; Computers; Games; Image color analysis; Motion estimation; Motion segmentation; Computer game, sensory game, educational game, human-computer interaction, frame difference, collision response;
fLanguage
English
Journal_Title
Consumer Electronics, IEEE Transactions on
Publisher
ieee
ISSN
0098-3063
Type
jour
DOI
10.1109/TCE.2010.5606270
Filename
5606270
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