DocumentCode :
1357338
Title :
Combining active and passive simulations for secondary motion
Author :
O´Brien, John F. ; Zordan, Victor B. ; Hodgins, Jessica K.
Author_Institution :
Coll. of Comput., Georgia Inst. of Technol., Atlanta, GA, USA
Volume :
20
Issue :
4
fYear :
2000
Firstpage :
86
Lastpage :
96
Abstract :
Describes how to generate secondary motion by coupling physically based simulations of passive objects to actively controlled characters. Our approach of using coupled simulations is general, can be applied to a wide range of phenomena and can add visual richness to an animated scene. While we simulated the secondary motion of many of the objects in the scene, a number of objects remain motionless. In some cases, modeling a few of the moving and flexible objects appears to emphasize the lack of motion in the others. Like the progression in models from wireframe to polygonal to subdivision surfaces, this increase in fidelity may also increase the viewer´s expectations
Keywords :
computer animation; digital simulation; human factors; active simulations; actively controlled characters; animated scene; animation fidelity; coupled simulations; flexible objects; motionless objects; moving objects; passive simulations; physically based simulations; secondary motion generation; viewer expectations; visual richness; Animation; Atmospheric modeling; Clothing; Computational modeling; Control systems; Deformable models; Hair; Humans; Packaging; Physics;
fLanguage :
English
Journal_Title :
Computer Graphics and Applications, IEEE
Publisher :
ieee
ISSN :
0272-1716
Type :
jour
DOI :
10.1109/38.851756
Filename :
851756
Link To Document :
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