DocumentCode
1357710
Title
Context and Driving Forces in the Development of the Early Computer Game Nimbi
Author
Jorgensen, Anker Helms
Author_Institution
IT Univ. of Copenhagen, Copenhagen, Denmark
Volume
31
Issue
3
fYear
2009
Firstpage
44
Lastpage
53
Abstract
The Danish computer company Regnecentralen developed a computer version of Piet Hein´s game Nimbi, a variant of the ancient game Nim, in 1962 and 1963. Piet Hein envisioned computers playing against humans, while Regnecentralen hoped Nimbi would illustrate the potential of computers to the public. Although technologically successful, Nimbi never fulfilled its promise due to hardware constraints and a lack of organizational follow-up.
Keywords
computer games; Danish computer company; Nimbi computer game; Regnecentralen; hardware constraint; Australia; Cultural differences; Game theory; Hardware; Helium; Humans; Merging; Motion pictures; Physics computing; TV; Keywords: history of computing; Niels Ivar Bech; Nim; Nimbi; Piet Hein; Regnecentralen; computer game development; early 1960s;
fLanguage
English
Journal_Title
Annals of the History of Computing, IEEE
Publisher
ieee
ISSN
1058-6180
Type
jour
DOI
10.1109/MAHC.2009.41
Filename
5223985
Link To Document