DocumentCode :
1357723
Title :
Anecdotes: Magnavox and Intel: An Odyssey and The Early Days of the Arpanet
Author :
Mazor, S. ; Salmon, Peter C.
Volume :
31
Issue :
3
fYear :
2009
Firstpage :
64
Lastpage :
67
Abstract :
This paper discussed about a brief history of the world´s first home video game console Magnavox integrated with Intel´s chip. Magnavox enjoyed considerable success with its Odyssey analog home TV Pong game (1973), but they wanted to build a more versatile and programmable console. Intel 8244 chip is a video IC contained counters synchronized with the TV´s raster scan to determine what video information to send to the TV. It had four variable objects (sprites) defined in on-chip RAM plus eight group objects. These grouped outputs provided background, titles, and scores using predefined fixed characters from an on-chip ROM. The chip also had a programmable sound generator enabling various sounds and an interface for joysticks.
Keywords :
computer games; computer interfaces; microprocessor chips; remote consoles; system-on-chip; Intel 8244 chip; Magnavox Odyssey; TV Pong game; home video game console; on-chip RAM; on-chip ROM; programmable console; Consumer electronics; Consumer products; Counting circuits; Games; Job design; Manufacturing; Microcomputers; Read only memory; Read-write memory; TV; Anecdotes; Intel; Magnavox;
fLanguage :
English
Journal_Title :
Annals of the History of Computing, IEEE
Publisher :
ieee
ISSN :
1058-6180
Type :
jour
DOI :
10.1109/MAHC.2009.35
Filename :
5223987
Link To Document :
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