Title :
Consumer electronics: Video games: The next wave: Interactive video-disk technology lends reality to arcade games, but purists believe the ultimate lies in real-time computer-generated graphics
Abstract :
A discussion is presented of two new developments in arcade video games. The first development is the third generation of real-time raster-based and vector-based games, offering three-dimensional solid graphics for the first time. The second is laser-disk-based games, which, while failing to give players real-time control and the freedom to move at will in the game, overwhelm them with graphics heretofore achieved only on movie screens. Other topics examined are: the next generation of computer games and vector graphics.
Keywords :
personal computing; sports and entertainment; arcade video games; laser-disk-based games; personal computing; real-time raster-based; sports and entertainment; three-dimensional solid graphics; vector graphics; vector-based games; Companies; Computers; Games; Graphics; Lasers; Microprocessors; Real-time systems;
Journal_Title :
Spectrum, IEEE
DOI :
10.1109/MSPEC.1983.6370060