• DocumentCode
    1366960
  • Title

    More origami solids

  • Author

    Glassner, Andrew

  • Author_Institution
    Microsoft Corp., Redmond, WA, USA
  • Volume
    16
  • Issue
    5
  • fYear
    1996
  • fDate
    9/1/1996 12:00:00 AM
  • Firstpage
    81
  • Lastpage
    85
  • Abstract
    There are a bunch of interesting programming projects hiding within the subject of origami, and unit origami in particular. Certainly one of the most straightforward is to write a program that will read some form of origami notation and create a 3D geometry file of the result, which you can then render. Or you can use the same information to create folding diagrams. These are both very hard problems if you go into them deeply. The folding problem requires keeping track of the thickness of the paper at each fold and how bit slides around (for example, if you have two layers of paper involved in a fold, the outermost layer requires more paper than the inner layer). The diagramming problem is pretty tricky, because getting the right point of view and picking the right steps to illustrate it are very personal choices. I made the diagrams in these two columns by hand with a computer-aided drafting program. With my trusty calculator, I computed all the angles and lengths to make sure that everything lined up just where it ought to
  • Keywords
    computational geometry; solid modelling; 3D geometry file; computer-aided drafting program; diagramming problem; folding diagrams; origami notation; unit origami; Arm; Assembly; Computer graphics; Joining processes; Nearest neighbor searches; Shape; Solid modeling;
  • fLanguage
    English
  • Journal_Title
    Computer Graphics and Applications, IEEE
  • Publisher
    ieee
  • ISSN
    0272-1716
  • Type

    jour

  • DOI
    10.1109/38.536278
  • Filename
    536278