DocumentCode
13757
Title
GridStore: A Puzzle-Based Storage System With Decentralized Control
Author
Gue, Kevin R. ; Furmans, K. ; Seibold, Z. ; Uludag, Onur
Author_Institution
Ind. & Syst. Eng., Auburn Univ., Auburn, AL, USA
Volume
11
Issue
2
fYear
2014
fDate
Apr-14
Firstpage
429
Lastpage
438
Abstract
We describe a high-density storage system for physical goods in which identical conveyor modules can be plugged together to store and retrieve unit-loads or small containers. Material movement conforms to the “puzzle architecture” found in popular board games such as the 15-puzzle and Rush Hour. Control of the system is decentralized, meaning that each module contains identical operating logic that directs its behavior based on local conditions and message passing. We prove the system deadlock-free and show its performance under a wide variety of operating configurations.
Keywords
containers; conveyors; decentralised control; storage automation; GridStore; Rush Hour; board games; containers; decentralized control system; high-density storage system; identical conveyor modules; identical operating logic; material movement; message passing; operating configurations; physical goods; puzzle architecture; puzzle-based storage system; system deadlock-free; unit-loads; Centralized control; Decentralized control; Materials; Materials handling; Message passing; Protocols; System recovery; Decentralized control; message passing; multi-agent systems; object oriented modeling; storage automation;
fLanguage
English
Journal_Title
Automation Science and Engineering, IEEE Transactions on
Publisher
ieee
ISSN
1545-5955
Type
jour
DOI
10.1109/TASE.2013.2278252
Filename
6601725
Link To Document