DocumentCode :
1378196
Title :
Interacting with virtual humans through body actions
Author :
Emering, Lue ; Boulic, Ronan ; Thalmann, Daniel
Author_Institution :
Swiss Federal Inst. of Technol., Switzerland
Volume :
18
Issue :
1
fYear :
1998
Firstpage :
8
Lastpage :
11
Abstract :
Since their inception, interactive virtual environments have not been able to interpret users´ gestures. Researchers have investigated a few tentative solutions, but most of them concern a specific set of body parts like hands, arms, or facial expressions. However, when placing a participant in a virtual world to interact with synthetic inhabitants, it would be more convenient and intuitive to use body-oriented actions. To achieve this, we developed a hierarchical model of human actions based on fine-grained primitives. An associated recognition algorithm identifies simultaneous actions on the fly
Keywords :
image recognition; interactive systems; user interfaces; virtual reality; action recognition; body actions; gesture interpretation; hierarchical model; human actions; interactive virtual environments; user interface; virtual human interaction; virtual reality; Avatars; Biological system modeling; Content addressable storage; Costs; Databases; End effectors; Humans; Image sensors; Joints; Virtual reality;
fLanguage :
English
Journal_Title :
Computer Graphics and Applications, IEEE
Publisher :
ieee
ISSN :
0272-1716
Type :
jour
DOI :
10.1109/38.637261
Filename :
637261
Link To Document :
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