• DocumentCode
    1380931
  • Title

    Parallel boxing in B-spline intersection

  • Author

    Yen, Jonathan ; Spach, Susan ; Smith, Mark ; Pulleyblank, Ron

  • Author_Institution
    Hewlett-Packard Lab., Palo Alto, CA, USA
  • Volume
    11
  • Issue
    1
  • fYear
    1991
  • Firstpage
    72
  • Lastpage
    79
  • Abstract
    A modified formulation of oriented boxing called oriented slab boxing is presented. It almost doubles the speed of the oriented boxing component in B-spline intersection. The method used to accelerate B-spline intersection includes algorithmic improvements and parallelization of the algorithm at different levels of granularity to find an optimum solution on a network of parallel processors. The software testbed is linked to a B-spline-based library, which is a prototype of what may be used in an actual engineering design environment. A parallel implementation of the algorithm on a network of three processors achieves an additional twofold improvement in speed.<>
  • Keywords
    computer graphics; parallel algorithms; splines (mathematics); B-spline intersection; B-spline-based library; granularity; oriented slab boxing; parallel boxing; parallel processors; software testbed; Acceleration; Iterative algorithms; Iterative methods; Mechanical splines; Object detection; Rough surfaces; Software libraries; Solid modeling; Surface roughness; Testing;
  • fLanguage
    English
  • Journal_Title
    Computer Graphics and Applications, IEEE
  • Publisher
    ieee
  • ISSN
    0272-1716
  • Type

    jour

  • DOI
    10.1109/38.67703
  • Filename
    67703