• DocumentCode
    1384581
  • Title

    Image coding making use of B-spline surfaces

  • Author

    Watanabe, Toshiaki

  • Author_Institution
    Res. & Dev. Center, Toshiba Corp., Kawasaki, Japan
  • Volume
    7
  • Issue
    2
  • fYear
    1997
  • fDate
    4/1/1997 12:00:00 AM
  • Firstpage
    409
  • Lastpage
    413
  • Abstract
    This paper presents a new coding algorithm making use of B-spline surfaces. Points on the surface are regarded as image data, and the values of defining polygon vertices are coded. Simulation results show the possibility that the performance of this algorithm becomes better than that of discrete cosine transform (DCT) when parameter values of the surface are set according to the position and the steepness of edges, and the number of polygon vertices is set according to the fineness of the image and the bit rate. It is known that a B-spline surface is transformed by transforming the defining polygon net. Therefore, using this algorithm, it becomes possible to apply image transformations to compressed data (polygon vertices) instead of to decoded data
  • Keywords
    data compression; image coding; splines (mathematics); B-spline surfaces; DCT; algorithm performance; bit rate; compressed data; discrete cosine transform; image coding algorithm; image data; image transformations; polygon vertices; simulation results; Bit rate; Decoding; Discrete cosine transforms; Displays; Image coding; Image edge detection; Image storage; Research and development; Spline; Surface fitting;
  • fLanguage
    English
  • Journal_Title
    Circuits and Systems for Video Technology, IEEE Transactions on
  • Publisher
    ieee
  • ISSN
    1051-8215
  • Type

    jour

  • DOI
    10.1109/76.564118
  • Filename
    564118