DocumentCode
1384581
Title
Image coding making use of B-spline surfaces
Author
Watanabe, Toshiaki
Author_Institution
Res. & Dev. Center, Toshiba Corp., Kawasaki, Japan
Volume
7
Issue
2
fYear
1997
fDate
4/1/1997 12:00:00 AM
Firstpage
409
Lastpage
413
Abstract
This paper presents a new coding algorithm making use of B-spline surfaces. Points on the surface are regarded as image data, and the values of defining polygon vertices are coded. Simulation results show the possibility that the performance of this algorithm becomes better than that of discrete cosine transform (DCT) when parameter values of the surface are set according to the position and the steepness of edges, and the number of polygon vertices is set according to the fineness of the image and the bit rate. It is known that a B-spline surface is transformed by transforming the defining polygon net. Therefore, using this algorithm, it becomes possible to apply image transformations to compressed data (polygon vertices) instead of to decoded data
Keywords
data compression; image coding; splines (mathematics); B-spline surfaces; DCT; algorithm performance; bit rate; compressed data; discrete cosine transform; image coding algorithm; image data; image transformations; polygon vertices; simulation results; Bit rate; Decoding; Discrete cosine transforms; Displays; Image coding; Image edge detection; Image storage; Research and development; Spline; Surface fitting;
fLanguage
English
Journal_Title
Circuits and Systems for Video Technology, IEEE Transactions on
Publisher
ieee
ISSN
1051-8215
Type
jour
DOI
10.1109/76.564118
Filename
564118
Link To Document