• DocumentCode
    138492
  • Title

    Learning task outcome prediction for robot control from interactive environments

  • Author

    Haidu, Andrei ; Kohlsdorf, Daniel ; Beetz, Michael

  • Author_Institution
    Inst. for Artificial Intell., Univ. Bremen, Bremen, Germany
  • fYear
    2014
  • fDate
    14-18 Sept. 2014
  • Firstpage
    4389
  • Lastpage
    4395
  • Abstract
    In order to manage complex tasks such as cooking, future robots need to be action-aware and posses common sense knowledge. For example flipping a pancake requires a robot to know that a spatula has to be under a pancake in order to succeed. We present a novel approach for the extraction and learning of action and common sense knowledge, and developed a game using a robot-simulator with realistic physics for data acquisition. The game environment is a virtual kitchen, in which a user has to create a pancake by pouring pancake-mix on an oven and flipping it using a spatula. The interaction is done by controlling a virtual robot hand with a 3D input sensor. We incorporate a realistic fluid simulation in order to gather appropriate data of the pouring action. Furthermore, we present a task outcome prediction algorithm for this specific system and show how to learn a failure model for the pouring and flipping action.
  • Keywords
    computer games; control engineering computing; data acquisition; interactive systems; robots; virtual reality; 3D input sensor; data acquisition; game environment; interactive environments; learning task; robot control; robot-simulator; virtual kitchen; virtual robot; Games; Hidden Markov models; Liquids; Ovens; Physics; Robot sensing systems;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Intelligent Robots and Systems (IROS 2014), 2014 IEEE/RSJ International Conference on
  • Conference_Location
    Chicago, IL
  • Type

    conf

  • DOI
    10.1109/IROS.2014.6943183
  • Filename
    6943183