DocumentCode :
138649
Title :
Behavior in a shared resource game with cooperative, greedy, and vigilante players
Author :
Griffin, Christopher ; Kesidis, George
Author_Institution :
Math Dept., Pennsylvania State Univ., University Park, PA, USA
fYear :
2014
fDate :
19-21 March 2014
Firstpage :
1
Lastpage :
6
Abstract :
We study a problem of trust in a distributed system in which a common resource is shared by multiple parties. In such naturally information-limited settings, parties are expected to abide by a behavioral protocol that leads to fair sharing of the resource. However, greedy players may defect from a cooperative protocol and achieve a greater than fair share of resources, often without significant adverse consequences to themselves. In this paper, we study the role of a few vigilante (attendant) players who also defect from a cooperative resource-sharing protocol but only in response to perceived greedy behavior. For a simple model of engagement, we demonstrate surprisingly complex dynamics among greedy and vigilante players. We show that the best response function for the greedy-player under our formulation has a jump discontinuity, which leads to conditions under which there is no Nash equilibrium. To study this property, we formulate an exact representation for the greedy player best response function in the case when there is one greedy player, one vigilante player and N - 2 cooperative players. We use this formulation to show conditions under which a Nash equilibrium exists. We also illustrate that in a case when there is no Nash equilibrium, the discrete dynamic system generated from fictitious play will not converge, but will oscillate indefinitely as a result of the jump discontinuity. The case of multiple vigilante and greedy players is studied numerically. Finally, we explore the relationship between fictitious play and the better-response dynamics (gradient descent) and illustrate that this dynamical system can have a fixed point even when the discrete dynamical system arising from fictitious play does not.
Keywords :
discrete systems; distributed processing; game theory; gradient methods; protocols; resource allocation; Nash equilibrium; attendant players; behavioral protocol; better-response dynamics; complex dynamics; cooperative players; cooperative resource-sharing protocol; discrete dynamical system; distributed system; fictitious play; gradient descent; greedy behavior; greedy players; information-limited settings; jump discontinuity; response function; shared resource game; trust; vigilante players; Games; Protocols; Throughput;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Information Sciences and Systems (CISS), 2014 48th Annual Conference on
Conference_Location :
Princeton, NJ
Type :
conf
DOI :
10.1109/CISS.2014.6814129
Filename :
6814129
Link To Document :
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