DocumentCode :
1392216
Title :
Pruning algorithm for Voronoi skeletons
Author :
Beristain, A. ; Grana, Manuel
Author_Institution :
Grupo de Intel. Computacional GIC, Univ. of The Basque Country, San Sebastian, Spain
Volume :
46
Issue :
1
fYear :
2010
Firstpage :
39
Lastpage :
41
Abstract :
A robust and efficient binary image shape skeleton computation procedure in 2D, including a pruning procedure, is presented. The procedure is as follows: first the shape contour is subsampled along its arclength, then the Voronoi skeleton is computed from the resulting reduced contour set of points, and finally a novel two-stage pruning procedure is applied to obtain a simplified skeleton. Besides the information reduction, this pruning makes the skeleton more robust to noise. Pruning can be done in real time thanks to some useful properties of Voronoi skeletons. Here it is proved that if the two end points of a Voronoi segment are inside the shape, then the entire segment is contained in the shape. A prototype implementation performs in real-time (60 frames per second) on an off-the-shelf computer. Testing it on an in-house but publicly available image database shows the stability and robustness of the approach.
Keywords :
computational geometry; shape recognition; Voronoi skeleton; binary image shape skeleton computation; pruning algorithm;
fLanguage :
English
Journal_Title :
Electronics Letters
Publisher :
iet
ISSN :
0013-5194
Type :
jour
DOI :
10.1049/el.2010.2249
Filename :
5395557
Link To Document :
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