DocumentCode :
1393081
Title :
Evaluating Root Parallelization in Go
Author :
Soejima, Yusuke ; Kishimoto, Akihiro ; Watanabe, Osamu
Author_Institution :
Dept. of Math. & Comput. Sci., Tokyo Inst. of Technol., Tokyo, Japan
Volume :
2
Issue :
4
fYear :
2010
Firstpage :
278
Lastpage :
287
Abstract :
Parallelizing Monte Carlo tree search (MCTS) has been considered to be a way to improve the strength of Computer Go programs. In this paper, we analyze the performance of two root parallelization methods: the standard strategy based on average selection and our new strategy based on majority voting. As a starting code base, we used Fuego, which is one of the best programs available. Our experimental results with 64 central processing unit (CPU) cores show that majority voting outperforms average selection. Additionally, we show through an extensive analysis that root parallelization has limitations.
Keywords :
Monte Carlo methods; computer games; multiprocessing programs; multiprocessing systems; parallel processing; tree searching; CPU; Computer Go program; Fuego; Monte Carlo tree search; central processing unit; root parallelization method; tree parallelization; Decision trees; Games; Parallel algorithms; Program processors; Synchronization; Computer Go; Monte Carlo tree search (MCTS); majority voting; root parallelization; tree parallelization;
fLanguage :
English
Journal_Title :
Computational Intelligence and AI in Games, IEEE Transactions on
Publisher :
ieee
ISSN :
1943-068X
Type :
jour
DOI :
10.1109/TCIAIG.2010.2096427
Filename :
5654650
Link To Document :
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