DocumentCode :
1399048
Title :
Efficient visualization of crash-worthiness simulations
Author :
Kuschfeldt, Sven ; Holzner, Michael ; Sommer, Ove ; Ertl, Thomas
Author_Institution :
BMW AG, Munich, Germany
Volume :
18
Issue :
4
fYear :
1998
Firstpage :
60
Lastpage :
65
Abstract :
Software tightly integrated with simulation packages has dominated finite element postprocessing. Many of these packages have not kept up with the state-of-the-art developments in graphics technology and visualization techniques. Large and time-dependent data sets resulting from crash-worthiness simulations in the automotive development process demand new visualization tools that allow interactive manipulation of complex geometries and meaningful mapping of physical properties. This article demonstrates that careful scene-graph structure design and extensive use of texture mapping can improve rendering performance and visual appearance for postprocessing tasks. These tasks include inspecting finite element (FE) discretization and analyzing intrusion depth or vector quantities
Keywords :
automobile industry; data visualisation; digital simulation; finite element analysis; mechanical engineering computing; rendering (computer graphics); software packages; automotive development; complex geometry; computer graphics; crash-worthiness simulation; data sets; data visualization; finite element analysis; interactive manipulation; rendering; scene-graph structure design; simulation packages; texture mapping; visual appearance; Automotive engineering; Computer crashes; Data visualization; Finite element methods; Geometry; Graphics; Packaging; Software packages; Solid modeling; Vehicle crash testing;
fLanguage :
English
Journal_Title :
Computer Graphics and Applications, IEEE
Publisher :
ieee
ISSN :
0272-1716
Type :
jour
DOI :
10.1109/38.689666
Filename :
689666
Link To Document :
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