• DocumentCode
    1404038
  • Title

    Object-Based Coding for Plenoptic Videos

  • Author

    Ng, King-To ; Wu, Qing ; Chan, Shing-Chow ; Shum, Heung-Yeung

  • Author_Institution
    Dept. of Electr. & Electron. Eng., Univ. of Hong Kong, Hong Kong, China
  • Volume
    20
  • Issue
    4
  • fYear
    2010
  • fDate
    4/1/2010 12:00:00 AM
  • Firstpage
    548
  • Lastpage
    562
  • Abstract
    A new object-based coding system for a class of dynamic image-based representations called plenoptic videos (PVs) is proposed. PVs are simplified dynamic light fields, where the videos are taken at regularly spaced locations along line segments instead of a 2-D plane. In the proposed object-based approach, objects at different depth values are segmented to improve the rendering quality. By encoding PVs at the object level, desirable functionalities such as scalability of contents, error resilience, and interactivity with an individual image-based rendering (IBR) object can be achieved. Besides supporting the coding of texture and binary shape maps for IBR objects with arbitrary shapes, the proposed system also supports the coding of grayscale alpha maps as well as depth maps (geometry information) to respectively facilitate the matting and rendering of the IBR objects. Both temporal and spatial redundancies among the streams in the PV are exploited to improve the coding performance, while avoiding excessive complexity in selective decoding of PVs to support fast rendering speed. Advanced spatial/temporal prediction methods such as global disparity-compensated prediction, as well as direct prediction and its extensions are developed. The bit allocation and rate control scheme employing a new convex optimization-based approach are also introduced. Experimental results show that considerable improvements in coding performance are obtained for both synthetic and real scenes, while supporting the stated object-based functionalities.
  • Keywords
    convex programming; image representation; image segmentation; image texture; video coding; binary shape maps; convex optimization-based approach; dynamic image-based representations; error resilience; global disparity-compensated prediction; grayscale alpha maps; image segmentation; image texture; image-based rendering object; object-based coding; plenoptic videos; simplified dynamic light fields; spatial-temporal prediction methods; IBR object coding; MPEG-4; image-based rending; object-based coding; plenoptic videos;
  • fLanguage
    English
  • Journal_Title
    Circuits and Systems for Video Technology, IEEE Transactions on
  • Publisher
    ieee
  • ISSN
    1051-8215
  • Type

    jour

  • DOI
    10.1109/TCSVT.2010.2041820
  • Filename
    5406160