DocumentCode
1406428
Title
Improving Immersive Experiences in Telecommunication with Motion Parallax [Applications Corner]
Author
Zhang, Cha ; Florêncio, Dinei ; Zhang, Zhengyou
Volume
28
Issue
1
fYear
2011
Firstpage
139
Lastpage
144
Abstract
Human sensorial perception of the surrounding environment is very intricate and only partially understood. Visual depth perception, for example, is often attributed to stereo vision. However, if we close one eye, it becomes immediately obvious how much depth information we acquire from other mechanisms. One of these mechanisms is motion parallax, i.e., the fact that the relative apparent positions of objects change when we move our viewpoint. Traditional threedimensional television (3DTV) systems provide carefully edited stereo video but often lack the capability of rendering any motion parallax. Similar to the visual experience, our audio experience is also affected by our body motion. Indeed, in addition to information about the environment captured by two ears with a fixed head position, we also capture (often, unconsciously) a richness of information about the environment by moving our heads to sample the sound field around us.
Keywords
image motion analysis; stereo image processing; visual perception; 3DTV; human sensorial perception; motion parallax; stereo vision; telecommunication; three-dimensional television; Cameras; Microphones; Motion control; Rendering (computer graphics); Tracking; Visualization;
fLanguage
English
Journal_Title
Signal Processing Magazine, IEEE
Publisher
ieee
ISSN
1053-5888
Type
jour
DOI
10.1109/MSP.2010.939037
Filename
5670437
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