DocumentCode
1407411
Title
A Frankenstein Approach to Open Source: The Construction of a 3D Game Engine as Meaningful Educational Process
Author
Shelton, Brett E. ; Scoresby, Jon ; Stowell, Tim ; Capell, Michael R. ; Alvarez, Marco A. ; Coats, K. Chad
Author_Institution
Utah State Univ., Logan, UT, USA
Volume
3
Issue
2
fYear
2010
Firstpage
85
Lastpage
90
Abstract
Using open source components to assemble a working 3D game engine is an attractive alternative to purchasing off-the-shelf technology. A student development team can use many different resources to investigate what underlying mechanisms are needed to build virtual environments. However, the techniques and processes involved when using open source components offer unique insights and educational opportunities. Leveraging and modifying existing software, and participating in the open source community, may alter the perspective of how game engines can be created. In this work, the process of building a simulation 3D game engine to support a training application for emergency response personnel is discussed. Evidence is presented that researching, gathering, and assembling open source components to build an open educational resource (OER), in this case a virtual 3D application, holds educational value. The research focuses on students whose interests cross disciplines of computer science, educational technology, instructional design, and game design.
Keywords
computer aided instruction; computer games; personnel; public domain software; 3D game engine design; Frankenstein approach; computer science; educational process; educational technology; emergency response personnel; instructional design; off-the-shelf technology; open educational resource; open source community; open source component assembling; virtual 3D application; virtual environments; Education; Educational products; Knowledge management; Learning systems; Three dimensional displays; Educational simulations; computers and education.; educational games; knowledge sharing;
fLanguage
English
Journal_Title
Learning Technologies, IEEE Transactions on
Publisher
ieee
ISSN
1939-1382
Type
jour
DOI
10.1109/TLT.2010.3
Filename
5408362
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