DocumentCode
1408332
Title
A Turing Test for Computer Game Bots
Author
Hingston, Philip
Author_Institution
Edith Cowan Univ., Perth, WA, Australia
Volume
1
Issue
3
fYear
2009
Firstpage
169
Lastpage
186
Abstract
In this paper, a version of the Turing Test is proposed, to test the ability of computer game playing agents (ldquobotsrdquo) to imitate human game players. The proposed test has been implemented as a bot design and programming competition, the 2K BotPrize Contest. The results of the 2008 competition are presented and analyzed. We find that the Test is challenging, but that current techniques show promise. We also suggest probable future directions for developing improved bots.
Keywords
computer games; software agents; computer game bots; computer game playing agents; human game players; intelligent systems; Artificial intelligence; competitions; games; intelligent systems;
fLanguage
English
Journal_Title
Computational Intelligence and AI in Games, IEEE Transactions on
Publisher
ieee
ISSN
1943-068X
Type
jour
DOI
10.1109/TCIAIG.2009.2032534
Filename
5247069
Link To Document