• DocumentCode
    1408332
  • Title

    A Turing Test for Computer Game Bots

  • Author

    Hingston, Philip

  • Author_Institution
    Edith Cowan Univ., Perth, WA, Australia
  • Volume
    1
  • Issue
    3
  • fYear
    2009
  • Firstpage
    169
  • Lastpage
    186
  • Abstract
    In this paper, a version of the Turing Test is proposed, to test the ability of computer game playing agents (ldquobotsrdquo) to imitate human game players. The proposed test has been implemented as a bot design and programming competition, the 2K BotPrize Contest. The results of the 2008 competition are presented and analyzed. We find that the Test is challenging, but that current techniques show promise. We also suggest probable future directions for developing improved bots.
  • Keywords
    computer games; software agents; computer game bots; computer game playing agents; human game players; intelligent systems; Artificial intelligence; competitions; games; intelligent systems;
  • fLanguage
    English
  • Journal_Title
    Computational Intelligence and AI in Games, IEEE Transactions on
  • Publisher
    ieee
  • ISSN
    1943-068X
  • Type

    jour

  • DOI
    10.1109/TCIAIG.2009.2032534
  • Filename
    5247069