• DocumentCode
    141036
  • Title

    InspectorX: A game for software inspection training and learning

  • Author

    Potter, Henrique ; Schots, Marcelo ; Duboc, Leticia ; Werneck, Vera

  • Author_Institution
    Inf. & Comput. Sci. Dept., Rio de Janeiro State Univ., Rio de Janeiro, Brazil
  • fYear
    2014
  • fDate
    23-25 April 2014
  • Firstpage
    55
  • Lastpage
    64
  • Abstract
    Software inspections are recommended for improving the quality of software artifacts, but their effectiveness heavily depends on properly training inspectors and other stakeholders in the inspection process. We previously proposed InspectorX, a serious game for learning and training on software inspections, whose design accounts for an optimized cognitive load by offering different levels of difficulty. The game has already been evaluated regarding its learning potential in the detection of defects, revealing positive outcomes. Since then, InspectorX has extended its coverage to other stages of the inspection process, for a more realistic simulation. This paper presents the games novel features and a new experiment that evaluates them with a bigger sample. Results indicate that there was considerable knowledge retention with just 20 minutes of gameplay. Suggestions on its design made by the experiment volunteers are also discussed.
  • Keywords
    computer based training; computer science education; serious games (computing); software quality; InspectorX; cognitive load; defects detection; serious game; software artifacts quality; software inspection training; software learning; time 20 min; Complexity theory; Games; Inspection; Memory management; Software; Taxonomy; Training;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Software Engineering Education and Training (CSEE&T), 2014 IEEE 27th Conference on
  • Conference_Location
    Klagenfurt
  • Type

    conf

  • DOI
    10.1109/CSEET.2014.6816782
  • Filename
    6816782