DocumentCode :
141057
Title :
Enhancing software engineering student team engagement in a high-intensity extreme programming course using gamification
Author :
Akpolat, Bilal Sercan ; Slany, Wolfgang
Author_Institution :
Inst. for Software Technol., Graz Univ. of Technol., Graz, Austria
fYear :
2014
fDate :
23-25 April 2014
Firstpage :
149
Lastpage :
153
Abstract :
The use of game thinking and game mechanics in non-gaming context is becoming more and more popular. This has been known as gamification. Recent studies have shown that this attempt seems very promising in different areas. In this paper we explore the value of gamification in a software development team. This paper describes one approach to add gamification into the software development process in teams of ten students each. We have conducted a gamification study with 50 volunteer students. In this paper we explain the rules, terms, and findings of this study.
Keywords :
computer science education; educational courses; programming; software engineering; team working; game mechanics; game thinking; gamification; high-intensity extreme programming course; nongaming context; software development process; software development team; software engineering student team engagement; Atmospheric measurements; Educational institutions; Games; Particle measurements; Programming; Software;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Software Engineering Education and Training (CSEE&T), 2014 IEEE 27th Conference on
Conference_Location :
Klagenfurt
Type :
conf
DOI :
10.1109/CSEET.2014.6816792
Filename :
6816792
Link To Document :
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