DocumentCode
1413894
Title
Soap bubbles. 2 [Computer graphics]
Author
Glassner, Andrew
Volume
20
Issue
6
fYear
2000
Firstpage
99
Lastpage
109
Abstract
For pt.1 see ibid., previous issue. Soap bubbles are fragile, beautiful phenomena. They´re fun to make and play with, and their geometry is as clean and elegant as anything in nature, which makes them particularly suited to computer graphics. In pt.1 I discussed the nature of soap films. These thin sheets of soapy water have less surface tension than water itself, so they can billow out into curved surfaces like bubbles. In this part I talk about where a bubble´s beautiful colors come from, the geometry of bubble clusters, and how to make bubbles in a 3D modeler
Keywords
colour graphics; computational geometry; computer graphics; 3D modeler; Snell Law; bubble clusters; colors; complex numbers; computer graphics; curved surfaces; geometry; reflection; refraction; soap bubbles; surface tension; Frequency; Interference; Simple object access protocol;
fLanguage
English
Journal_Title
Computer Graphics and Applications, IEEE
Publisher
ieee
ISSN
0272-1716
Type
jour
DOI
10.1109/38.888023
Filename
888023
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