• DocumentCode
    1418159
  • Title

    A low-cost PC-oriented virtual environment for operator training

  • Author

    Tam, E.K. ; Maurel, C. ; Desbiens, P. ; Marceau, R.J. ; Malowany, A.S. ; Granger, L.

  • Author_Institution
    Dept. of Electr. Eng., McGill Univ., Montreal, Que., Canada
  • Volume
    13
  • Issue
    3
  • fYear
    1998
  • fDate
    8/1/1998 12:00:00 AM
  • Firstpage
    829
  • Lastpage
    835
  • Abstract
    Virtual environment (VE) technologies have been shown to provide invaluable training in the performance of complex procedural tasks. Of paramount importance to the success of any VE is realism; entities must move and behave believably and approximate the complexity of the real world. Such real-world fidelity is accompanied by the challenge of making immersive training in virtual reality (VR) more widely available, at costs significantly less prohibitive. A solution is presented to recreate the VE on low-cost PCs, reducing the cost of the VR software itself, yet preserving real-time performance. This paper presents a low-cost, PC-based VR development system within the framework of ESOPE-VR, a VR operator training simulator (OTS) prototype for power-utility personnel. PC-ESOPE-VR aims to provide the same or improved functionality and performance as the original, with a 3-D visual interface, voice recognition and feedback, navigation and manipulation facilities, and expert system, multimedia and multi-user (distributed) support, yet address the practical demands raised above. The PC-based system is also compatible with the original; it can draw on existing ESOPE-VR power component libraries and support the automatic synthesis of a virtual power station environment from its single-line diagram representation. The approach used towards fulfilling all these issues is described, followed by key implementation results
  • Keywords
    computer based training; expert systems; graphical user interfaces; power engineering computing; power engineering education; power stations; virtual reality; 3-D visual interface; ESOPE-VR; ESOPE-VR power component libraries; PC-oriented virtual environment; VR operator training simulator; complex procedural tasks; expert system; feedback; manipulation facilities; multi-user support; multimedia; operator training; power-utility personnel; real-time performance; single-line diagram representation; virtual power station environment; virtual reality; voice recognition; Automatic speech recognition; Costs; Personal communication networks; Personnel; Software performance; Software prototyping; Speech recognition; Virtual environment; Virtual prototyping; Virtual reality;
  • fLanguage
    English
  • Journal_Title
    Power Systems, IEEE Transactions on
  • Publisher
    ieee
  • ISSN
    0885-8950
  • Type

    jour

  • DOI
    10.1109/59.708691
  • Filename
    708691