Title :
Fast 3D modelling using orthographic views
Author :
Wagh, Kuldip Deelip
Author_Institution :
Dept. of Comput. Eng., MCT´s Rajiv Gandhi Inst. of Technol., Mumbai, India
Abstract :
3D modelling is very essential step in product design and animation and video games designing process. Most of the modelling softwares require GPU enabled system due to very large number of complex mathematical calculations like 3D vector arithmetic, complex equation solving, and large matrix multiplications etc. which are involved in 2D to 3D conversion algorithms which are used during the modelling process. The proposed algorithm here works without performing a single of such mathematical calculation to convert 2D to 3D. Hence results into efficient, fast and GPU free conversion. Algorithm is easy to understand and implement due to absence of any such arithmetic operations.
Keywords :
computer graphics; fast 3D modelling; orthographic views; Algorithm design and analysis; Computational modeling; Graphics processing units; Indexes; Mathematical model; Solid modeling; Three-dimensional displays; 3D; engineering drawing; modelling; non curvilinear; orthographic; projections; reconstruction;
Conference_Titel :
Information Science, Electronics and Electrical Engineering (ISEEE), 2014 International Conference on
Conference_Location :
Sapporo
Print_ISBN :
978-1-4799-3196-5
DOI :
10.1109/InfoSEEE.2014.6946240