DocumentCode :
1422187
Title :
Finding the Fun and Games in Science Learning
Author :
Ambrosio, Laura J.
Author_Institution :
An editorial assistant in the IEEE Magazines Department. She earned her B.A. in communication arts with a concentration in journalism from Ramapo College of New Jersey in 2009
Volume :
31
Issue :
1
fYear :
2012
Firstpage :
42
Lastpage :
45
Abstract :
Think back to your high school science class. Can you remember what the average class was like? If your school was like most U.S. high schools, science class probably consisted of memorizing terms, watching dated videos of Bill Nye the Science Guy, and participating in group labs. Some of these labs may have been mildly interesting, but many others may have felt repetitive and recycled-follow the instructions on the handout, write down your hypothesis and observations, and record the end result. Wash, rinse, repeat.
Keywords :
computer aided instruction; computer games; educational aids; physics education; US high schools; games; group laboratory; high school science class; science learning; Education; Research and development; Science (general);
fLanguage :
English
Journal_Title :
Potentials, IEEE
Publisher :
ieee
ISSN :
0278-6648
Type :
jour
DOI :
10.1109/MPOT.2011.941130
Filename :
6129969
Link To Document :
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